Kicker: is a table-top game that is loosely based on football
The aim of the game is to use the control knobs moving the ball into the opponent’s goal. There are no unified rules for playing the game, in the sense which rules vary in different countries and even in the cities, and sometimes between different clubs in the same city.
The main idea of this game is to help the team have some rest during working hours and to let them have fun in their free time.
In order to make the game more interesting, we’ve included the rating system. Team members can register new games, compare their results and compete with each other.
To build and run the application, you will need Java and Docker preinstalled.
$ git clone https://github.com/zensoftio/ZenKicker.git $ cd ZenKicker $ ./gradlew build $ docker-compose up
$ docker run -d --name kicker --restart always \ -v $DATA_DIR:/data/ \ -e POSTGRES_HOST=$POSTGRES_HOST \ -e POSTGRES_DB=$POSTGRES_DB \ -e POSTGRES_USER=$POSTGRES_USER \ -e POSTGRES_PASSWORD=$POSTGRES_PASSWORD \ -e DOMAINS=$DOMAINS \ zensoftio/kicker
version: '3' services: db: image: postgres:10 environment: POSTGRES_DB: db POSTGRES_USER: user POSTGRES_PASSWORD: password restart: always kicker: depends_on: - db image: zensoftio/kicker environment: POSTGRES_HOST: db POSTGRES_DB: db POSTGRES_USER: user POSTGRES_PASSWORD: password DOMAINS: '' ports: - 8080:8080 restart: always volumes: - ./data:/data
The Kicker application uses several environment variables. All of them are required to run the application.
Configure the POSTGRES_HOST environment variable to point to the host where you are running your PostgresSQL server. It is required to connect your application to the database.
Add the name of your PostgreSQL database to the POSTGRES_DB environment variable. It lets the application know which database it should be connected to.
Set the POSTGRES_USER environment variable with the username you want to use to ensure connection with the database. Set the POSTGRES_PASSWORD environment variable which is a user's password. Using environment variables to add user authentication to your database is more secure than to place this configuration in your code. NOTE: The user you specify in these two environment variables should be a superuser, otherwise you will run into problems.
Set the DOMAINS environment variable in order to application can validate login by domains of email or set '' (empty string) in order to player can register with any email address.
After the application is started, the static data will be saved in the folder
/data in the file system. In case the application is stopped or deployed, the static data will remain safe.
We’ve used Swagger to enhance your opportunities in frontend and microservices development.
To get Kicker API follow the url: